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Tidus

“Tidus” by Rishi Raj
Let’s start adding some forms to the body. I have used standard brush with combination of clay and smooth brush for adding muscles. Firstly, subdivided the body. Then start sculpting and molding it according to the references u have collected. Please make sure u fully utilize the extra polygons resulted by subdivision.
tidus_medium2.jpg
I think it is sufficient for now and will add some more details and tweak some more muscles when we pose the character. So let’s do the posing before starting the detailing on the cloth.
Posing
I have taken the pose from the game poster.
Now to go about the exact method of posing. Firstly, I mask all the areas that don’t need the effect of transpose. Then using the transpose tool, I pose the character in Zbrush. Write My Essay for Me Services site
transpose_default.jpg
One after another, each part that need posing is selected and transpose used on it to get the below pose. After posing i have done some muscle correction on the body and scaled down the neck because it was looking a bit long.
posing 1.jpg

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One comment

  1. Asad Kazmi /

    nice job 🙂

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