“Simple game riging” by Sean Hewit
So what I’ll do is start off by painting areas with a value of 1. Sometimes a little bit farther even than I want. After that I’ll paint the verts in between the joints. Say I paint a middle edge with 50%. I know I’ve added 50% to one joint and took 50% from the other. From there I’ll keep working my way out lower and lower in value. The most predictable way I’ve found to paint weights is to only replace weights and to only replace with a value higher than what was there. If you mess up, try to use the undo command rather than fix things by hand and repaint them yourself.
Make sure as your going to put your rig in the various posed it’ll need to achieve. You can paint and modify the weights in these poses. Just make sure to put the rig back in its default position as you go. Again another good reason to have zeroed out rotations before you skin.
Simple game riging
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thanks,nice tut.
Is there any other way of fixing LRAs than using script.
Thank you.