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Organic modeling – part 11

“Organic modeling – part 11 ” by Eric Maslowski
This tutorial goes over how to create bump maps and how to quickly create one using your color map as a starting point. It will also cover how to breakup your bump map with high frequency noise at the shader level for those closeup shots.

3Dtutorials.sk recommendation:

To maximise the realism of your 3D character we recommend to use high quality human photo textures from the #1 texture website www.3D.sk

To see the elevnth part from great tutorial serie by
Eric Maslowski please click on the thumbnail below.
To downlaod the video tutorial right click on the thumbnail and choose “save target as”

To view this video tutorial you will need to have free QuickTime player from Apple.
You can download it here: http://www.apple.com/quicktime/download/win.html


You can download work files for better understanding and practice here.

(c) Eric Maslowski, www.ego-farms.com

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