Modeling of “Kreacher” by Julian Johnson – Mortimer Hello there. Welcome to my character walk through I’m not sure if you can call this a tutorial as I will just be showing different stages in the building of a character called Kreacher Kreacher is a house elf character taken from the harry potter books But first and what I will be showing the modeling of is the house elf Dobby I thought it would be good modeling practice for me and a good start before I model my own version of a house elf. I start off with a single polygon then extrude from that. Many people have lots of different ways of making a start on there models, most people usually start with a box then shape it and slowly add more and more detail. I sometimes model like that but for this I will be working in my extruding method, so sorry if its not to helpful but when I know what I’m going to make I find it a bit faster I’ve extruded the edges to start forming the shape of the bottom part of the eye the basic shape of the eye a side view I extruded the marked edges side view extruded the marked edges. Also I’ve highlighted the flow of the eye lid here’s the head so far starting to shape the nose using a lattice to shape the head head is starting to take shape now making sure all the edges run into the nostril
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Modeling of Kreacher
Posted by admin in Digital Painting, Modeling, Projects, Texturing | 8 comments
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v.good yar
holy hell you just inspired me to want to attempt to learn maya… i mean shizzie . thats f’n awesome….. have you ever landed any large scale jobs based on your work ????
It`s amazing, thank you gays… the page is so userfully 😉
great mesh flow. it helped a lot. thank u so much mr. johnson
heeeey he o this is DOBBY
Great stuff, the effort to make a better site is highly apreciated.
We just upgraded this site and there were few issues which are resolved now. So all pages should work. Please let us know in case of any problems. Thanks for your patience.
where are the rest of the pages