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Maya – Ear Polygonal Modeling

David Vercher | davidvercher.es

David is a 3D artist who lives in Barcelona, Spain. He has over 15 years of experience in most areas of CGI world, working for advertising projects for global brands, video games, with the creators of legendary series like “David The Gnome” and “Dogtanian”, or films like “EVA”, awarded with a Goya for best VFX. He’s currently working at  Juggernaut Animation Studio. He’s also a 3D teacher in several universities and training centres. 

Tutorial on how to model an ear from the scratch in Autodesk Maya.

video

If you are experiencing issues with playback, you can download the video here (~140MB).

To get more texture for your models, we recommend visiting 3d.sk site.

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