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MAX 101 – part 15.

“MAX 101 – part 15” by Eric Maslowski

This tutorial introduces mapping (UV) coordinates and how to position a texture precisely on an object.

3Dtutorials.sk recommendation:

To maximise the realism of your 3D rendering we recommend to use high quality photo textures from the #1 texture website www.environment-textures.com

To see another part from great tutorial serie by Eric Maslowski please click on the thumbnail below.
To view this video tutorial you will need to have free QuickTime player from Apple.
You can download it here: http://www.apple.com/quicktime/download/win.html


You can download work files for better understanding and practice here.

(c) Eric Maslowski, www.ego-farms.com

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