“Making of Paragalis – part 2 ” by Marcus Dublin
Viewing the applied Textures
Now comes the fun part, this is where I get to see the fruits of my labor. I begin by setting up a few lights within my scene, a key light, fill light, back light and skylight. Once I do that I make sure to add a light tracer and then render. “Special note” You should be able to view the lighting set up within the 3dsmax 8/9 files (http://www.megaupload.com/?d=6LC42RM2).
Along with the render you can see how the various maps were used to achieve the final results.
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