"Making of Jonathan Shroud" by Mario Veltri
After that I focussed my attention on the water under the character. I studied water ponds to see the behaviour of small waves and of the reflexes. In this step the Photoshop "smudge tool" helped a lot.
I would like to increase the dynamism of the image so I added a motion blur effect to the tentacle in foreground and I also made a water spray that follows his movement.
Now cames the moment of the details, so I added a backward highlight to each tentacle and to the man shape.
I also gave a water drip effect to tentacles near the liquid, to let image the viewer that they just came out from it.
Than I felt the brick walls with some vandals writing
(the word "pain" is almost in all my pain-tings).
Since the illustration environment was a sewer, I felt the need to add garbages and some dirty rat
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