“Making Gun Barrel Holes in 3Ds Max ” by Michael Grote
In this tutorial you will model the section around the gun barrel in the image below with the holes in.
Here goes…
1. Create a plane with lots of segments (the exact amount will require some working out depending on the model you are doing)
2. Delete the appropriate faces, these relate, obviously, to the holes in the final object we are making.
3. Add a ‘Shell’ modifier and give it a value equal to the thickness of the metal you want.
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Go on Bend modifier and set the angle to 360 degrees on the x axis
You can create a tube and delete the caps and those appropriate pligons, after give some thickness with shell modifier that`s it!
How do you make it a tube?!?
bend modifier.
HMMM HOW DO YOU MAKE IT A TUBE????????????
How do you make it a tube?!?