“Behind the Portrait of Dorian Grey” by Marek Denko
Desk – editable poly modeling. Also used symmetry modifiers.
Dorian Grey – just editable polygonal object with symmetry modifier and never ending playing with poly tools like cut, ring, loop, connect, extrude, bevel, insert… All these functions are very well described in User reference in 3ds max very well. When symetrical model was done I used edit mesh modifier to make asymetrical parts of model. There are other ways to achieve this for example, you can convert it to Editable poly again and then model asymetrical parts.
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