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Making of Lowpoly Legs from a Highpoly version

Making of Lowpoly Legs from a Highpoly version

Aug 27, 2008

“Making of Lowpoly Legs from a Highpoly version” by Timur Ariman 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend using high quality human photo references from the #1 texture website www.3D.sk To see the Making of Lowpoly Legs from a Highpoly version please click on the thumbnail below. (c) Timur Ariman,...

Making of Audi R8 in Desert

Making of Audi R8 in Desert

Aug 27, 2008

“Making of Audi R8 in Desert ” by Jacobo Rojo Overall Modeling Process For the modeling process of this scene I used 3ds Max, I used polygonal modeling and some nurbs curves for basic curvy objects for interior mainly which were converted later into polygons. The more details you can add to your model the best it will look in the final image....

Making of Ferrari Enzo

Making of Ferrari Enzo

Aug 27, 2008

“Making of Ferrari Enzo ” by Yassine Hamouche Hello, my name is Hamouche Yassine; I am from Morocco and I am 22 years old. The idea for this project came by coincidence; I saw a picture of an Enzo while I was surfing the Internet and I thought to myself, “Why don’t I model it?” 3Dtutorials.sk recommendation: To maximise the realism of your 3D...

Magmaball tutorial

Magmaball tutorial

Aug 27, 2008

“Magmaball tutorial ” by Philipp Pilatzki Hi everybody .. welcome to my first tutorial. This tutorial is for Mental Ray and 3ds max 2008 !!! Here is what we are going to make final movie and here are the scene and texture files final scene 3Dtutorials.sk recommendation: For inspiration we recommend using high quality photo references from the #1...

Modeling a Jack Daniels bottle

Modeling a Jack Daniels bottle

Aug 27, 2008

“Modeling a Jack Daniels bottle ” by Joshua Murphy The first thing that you want to do is find an image of the bottle. Preferbably a good front shot. Save it and now open your given 3d application. 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend using high quality photo references from the #1 texture website...

Transforming Objects with the Mouse Pointer

Transforming Objects with the Mouse Pointer

Aug 21, 2008

“Transforming Objects with the Mouse Pointer” by i3D Tutorials Although it isn’t readily apparent, XSI has a great and intuitive tool that allows you to interact with objects in your scene with an unparalleled level of freedom. Usually ignored because most users aren’t aware of its existence, the “View Plane Pivot Transform Tool” allows you to...

Transforming with the Bounding Box Manipulator

Transforming with the Bounding Box Manipulator

Aug 21, 2008

“Transforming with the Bounding Box Manipulator” by i3D Tutorials SOFTIMAGE|XSI comes equipped with a healthy offering of tools and features that can be used to manipulate and interact with objects in many different ways. In this video, we will not use the traditional manipulation methods that you would normally use when working in XSI. Instead, we...

About Transforming Objects

About Transforming Objects

Aug 21, 2008

“About Transforming Objects ” by i3D Tutorials Being able to interact with and manipulate objects in 3d space is one of the most fundamental principles in computer animation. In this video, we will be focusing on different techniques that can be used in XSI to confidently manipulate and interact with objects in your scene quickly and efficiently. To...