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Creating a gold material

Creating a gold material

Jan 29, 2009

"Creating a gold material in 3Ds Max " by Michael Grote 3Dtutorials.sk recommendation: To maximise the realism of your textures we recommend using high quality photo textures from the #1 texture website www.environment-textures.com Chrome is easy, almost 100% reflective. Gold, you would think would be easy, just change the diffuse colour right? wrong....

Creating Lighting Cards

Creating Lighting Cards

Jan 27, 2009

“Creating Lighting Cards in 3Ds Max 7 ” by Michael Grote 1. Create a ground plane underneath your object/s. 2. Create 3 other plane objects, one either-side, and one above the object (these will act as lighting cards like you get in studio setups) (see image below for rough positioning). 3. To produce the materials I have used do the following: Open...

Making a Decal Texture in 3Ds Max

Making a Decal Texture in 3Ds Max

Jan 27, 2009

"Making a Decal Texture in 3Ds Max using the Blend Material " by Michael Grote 3Dtutorials.sk recommendation: To maximise the realism of your textures we recommend using high quality photo textures from the #1 texture website www.environment-textures.com If all you want is different diffuse maps (and/or different bump maps .etc) to show in the decal...

Making of Blue Summer

Making of Blue Summer

Jan 23, 2009

“Making of Blue Summer” by Alfa Venus Smyrna 3Dtutorials.sk recommendation: To maximise the realism of your models and textures we recommend using high quality photo textures from the #1 texture website www.environment-textures.com In this scene, I tried to replicate a warm bright summer day which is very typical mediterano look where I am living 🙂...

Making of Qiane

Making of Qiane

Jan 6, 2009

"Making of Qiane " by Shreya Shetty 3Dtutorials.sk recommendation: To maximise the realism of your CG character we recommend using high quality photo references from the #1 reference website www.female-anatomy-for-artist.com Qiane is a character from a story I am developing so I had a pretty strong idea of how I wanted her to be presented. The story...

Creating fire in a Particles Editor

Creating fire in a Particles Editor

Jan 6, 2009

“Creating fire in a Particles Editor ” by Evgeni Bulatov CREATING FIRE IN A PARTICLES EDITOR Introduction Hi, my name is Bulatov Evgeni, I’m an artist in an Extreme Developers studio (http://xdevs.ru/) , we are game developers. In this lesson I’ll tell you my way of creating fire in a particles editor Magic Particles...

The Making of A Winter Amid the Ice

The Making of A Winter Amid the Ice

Jan 6, 2009

“The Making of A Winter Amid the Ice” by Guillaume Jobst An illustration made with: 3dsmax – Mental ray – Photoshop CS3 3Dtutorials.sk recommendation: For inspiration we recommend using high quality photo references from the #1 references website www.environment-textures.com I created this image to illustrate the short story written by Jules Verne...

Mazda Furai

Mazda Furai

Jan 6, 2009

“Mazda Furai ” by Dariusz M¹kowski 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend using high quality photo textures from the #1 texture website www.environment-textures.com Hi Everyone, In this tutorial I will try to explain the process of rendering and postproduction. I have used here two programs 3Ds Max...