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Advanced multi-channel texturing

Advanced multi-channel texturing

May 30, 2009

"Advanced multi-channel texturing" by Ziv Qual 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend using high quality photo references from the #1 texture websites www.3D.sk and www.environment-textures.com Over the years I’ve learned and developed my own solutions and methods for complex texturing. The blood...

Making of Ella

Making of Ella

May 30, 2009

“Making of Ella” by Ziv Qual In this tutorial I will cover some of the interesting steps of this project. I will cover modeling and rigging in general, texturing, working with complex hairs, rendering and compositing. I will also share a few tips and tricks as I show the process. 3Dtutorials.sk recommendation: To maximise the realism of your CG...

Making of snow

Making of snow

May 26, 2009

"Making of snow" by Qin Shi 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend using high quality photo textures from the #1 texture website www.environment-textures.com Making Snow using particleflow+pwrapper in 3dsmax 1.First,create a PF Source in the Particle Systems panel, and put it on top of your object....

Making of Sunbathing

Making of Sunbathing

May 23, 2009

"Sunbathing" by Massimo Righi 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend using high quality animal photo references from the #1 texture website www.3D.sk Introduction Photography has always inspired me, especially shots of nature and wildlife from the National Geographic magazines. I decided to use the...

Making of Male Green Frog

Making of Male Green Frog

May 23, 2009

"Making of Male Green Frog" by Massimo Righi Introduction Hi, my name is Massimo Righi and I am freelance CG artist from Italy. What I’m going to do, is to try and show you the main steps of how I’ve made my "Male Green Frog" image. I’ve used Maya 8 for modelling, MentalRay for rendering and Photoshop for the textures. The...

Achieve realistic looking lighting

Achieve realistic looking lighting

May 23, 2009

"Achieve realistic looking lighting using max default scanline renderer" by Aziz Khan 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend using high quality photo textures from the #1 texture website www.environment-textures.com Hello every buddy! in this tutorial i will show you how to achieve realistic looking...

Making of Trapped

Making of Trapped

May 23, 2009

"Making of Trapped" by Massimo Righi Introduction What I would like to do is to pick the animals and their characteristics that more fascinate me. During a recent travel I have taken a photo at the “Bird Park” of Kuala Lumpur. Immediately I’ve been captured by the expression of this parrot….One strange mixture of drama, given...

Making of Mouses

Making of Mouses

May 23, 2009

"Making of Mouses" by Michael Little 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend using high quality photo references from the #1 texture website www.environment-textures.com This is a modeling tutorial using the Electric Image Modeler or EIM. Since not even many people in the 3D community are familiar with...