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Nudging Objects

Nudging Objects

Aug 21, 2008

“Nudging Objects ” by i3D Tutorials In XSI we have many ways of interacting with objects and moving them with great precision. One of these methods of manipulating objects with a great degree of control is by nudging them. In this video, we will get to see how to nudge objects in your active view by moving them a pixel at a time. To see the Nudging...

Rendering with Radiosity

Rendering with Radiosity

Aug 21, 2008

“Rendering with Radiosity ” by i3D Tutorials In 3dsMax 2009 we have the ability to simulate indirect illumination, which is the natural process of how objects reflect diffuse light energy in real life. This allows for more realistic and natural looking renders. There are many ways to imitate indirect illumination, however in this video we will focus...

Fryrender candle

Fryrender candle

Aug 7, 2008

“Fryrender candle ” by Isaac Mas Hi people, in this tutorial I will show you how I have done my latest personal work: a realistic flame, and a candle with sss using 3DSMax and FRYRENDER 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend using high quality photo references from the #1 texture website...

Fryrender clock

Fryrender clock

Aug 7, 2008

“Fryrender clock ” by Isaac Mas Reference images Hi people, in this tutorial I will show you a few tips to create a clock in 3d max and render it with Fryrender. Then I will show you how to apply fry materials and how to make the light setup. Finally, I will show you how to work with the tonemapping and layer blending controls. 3Dtutorials.sk...

Multi Displacement setup

Multi Displacement setup

Aug 6, 2008

“Multi Displacement setup” by Ashraf Aiad Multi displacement method can be very handy when setting up various displacement files for your geometry. It will enable you a higher detailed displacement for your render. Maya When preparing geometry for export to mudbox, it would be wise to layout the UVs on the positive direction of the U. Note: when...

Generating a realistic surface

Generating a realistic surface

Aug 6, 2008

“Generating a realistic surface with Terragen and Maya” by Berthold Grünhagen Are you searching for a method to generate a realistic surface or landscape maybe for a background in your Maya scene? Of course you can generate an object-file using 3DEM (Digital Elevation Model) files with millions of polygons. I will introduce you to a more simple way....

Making of Chess set

Making of Chess set

Aug 6, 2008

“Making of Chess set ” by Joshua Murphy In this tutorial, you will learn how to create a Chess set. For this tutorial you will need at least an intermediate knowledge of 3DS Max, or your preferred 3d application. In this tutorial, I will be using 3DS Max 2008, so if you have an older version or if you are using a different 3d application, your...

Chair

Chair

Aug 6, 2008

“Modeling a chair ” by John Hammond Beginners: First steps with Editable Polygons The purpose of this exercise is to familiarise you with the 3DS Max interface and basic Editable Polygon modelling tools such as Extrude, Bevel, and Chamfer. Hopefully it will get you used to working with selections of vertices, faces and lines, within an object....