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Multi Channel Setup MEL

Multi Channel Setup MEL

Dec 26, 2008

“Multi Channel Setup MEL” by Ashraf Aiad 3Dtutorials.sk recommendation: To maximise the realism of your CG projects we recommend using high quality photos from the #1 texture website www.environment-textures.com Not only Mudbox 2009 can generate displacement and normal maps, but also it has the ability to paint other channels such ads color,...

Space Center

Space Center

Dec 26, 2008

“Space Center ” by Ömür Özgür In this work I am inspired from interesting experiments of 1940’s. Air vehicle in that work is designed for high altitude rather than manoeuvre. I designed it as a whole engine itself. At the most it will have a crew of 1 or 2 people. Its thin wing structure aims to decrease friction and direction control. In...

Cargo

Cargo

Dec 26, 2008

“Cargo” by Ömür Özgür I imagined a large air vehicle and huge cargo ship for this scene. Since the air vehicle has a great volume and carrying capacity, I draw the loading doors markedly large. I made 3d modelling of vehicle using sketches that I prepared for preliminary study. Only the vehicle was 3D modelled, and all other details and planes were...

Clay wireframe renders

Clay wireframe renders

Dec 26, 2008

“Clay wireframe renders with Mental Ray & 3ds Max” by Eddy Brown 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend using high quality photo textures from the #1 texture website www.environment-textures.com I thought I’d outline my process of creating ‘clay’ images for showing WIP (Work In Progress) in...

Making of Classical Girl

Making of Classical Girl

Dec 26, 2008

“Making of Classical Girl ” by Shiyong Wang 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend using high quality human photo textures from the #1 texture website www.3D.sk Introduction This model cost me a long time. I try my best to make it perfectly, so sometimes I change the superciliary arches prominent,...

The Prologue

The Prologue

Dec 22, 2008

“The Prologue ” by Ismail Kemal Ciftcioglu 3Dtutorials.sk recommendation: To maximise the realism of your CG landscapes we recommend using high quality scenery photos from the #1 texture website www.environment-textures.com Hi all, In this article I’ll explain how I made “the Prologue” matte painting. It started as a speedpaint. I just wanted...

Blending ecosystem materials in Vue 6

Blending ecosystem materials in Vue 6

Dec 22, 2008

“Blending ecosystem materials in Vue 6 ” by Aziz Khan Hello guys! and welcome to blending ecosystem materials in vue 6 infinite, well in the tutorial i will show you how to blend 2 ecosystem materials on the surface of the terrain you could apply this technique to any other geometry in your scene, which will lead you to create neat and interesting...

Understanding Lights in Maya – part 1

Understanding Lights in Maya – part 1

Dec 22, 2008

“Understanding Lights in Maya – part 1 ” by Aziz Khan 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering and lightning we recommend using high quality panoramatic photos from the #1 texture website www.environment-textures.com Hello everybody and welcome to (Understanding Lights in Maya) tutorials, well in these...