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Afro Head Modeling

Afro Head Modeling

Dec 16, 2005

“Afro Head Modeling ” by Jiri Adamec Hi! My name is Jiri Adamec and I want show you how I created Afro head and give you the inspiration to create resembling or better pictures. MODELING: Before one year I saw tutorial in the head at http://www.secondreality.ch/. And my style of the modeling isn´t so different from it. One of the basic rules is:...

Alien world

Alien world

Nov 30, 2005

“Alien World” by Monsit Jangariyawong I begin to brainstorm by start sketch everything in my head about the briefat this point , I have 2 approach to the image, 1. realistic rendering and highdetail 3d scene and 2. the graphic abstract element , the first approach require more time and hardware power ,but the result will be easy to the audience to...

Explorer

Explorer

Nov 23, 2005

“The Explorer” by Monsit Jangariyawong I started sketch with pen and paper , I tried to draw little thumbnail as much as possible to find the right composition , I spent mech time at this stage, because , if you find the right compostion at fist ,it will save you a lot of work. Finally I picked the one I liked and developed it into high resolution...

Victorian Freak

Victorian Freak

Nov 4, 2005

“A look at the Victorian freak” by Merlyn Lear 1. Starting off This project was inspired by the Frankenstein’s monster in the film Van Helsing. After watching the movie I thought, I could create a better freak than that! So I did. I have to say I had nothing on paper to start off with. Its not that I’m bad at drawing, its just that the project was...

modeling foot in maya

modeling foot in maya

Sep 1, 2005

MODELING A FOOT IN MAYA by Steven Stahlberg I won’t explain every detail in the beginning, you can get to the state in the next image several different ways. For example like this: polygonal box modeling. (This isn’t meant to be a step-by-step cloning; it’s more of a general workflow thing.) This is the model I started with for this session...

Psycho Mom PART 2: texturing

Psycho Mom PART 2: texturing

Aug 28, 2005

PSYCHO MOM project overview by Patrasciuc Cristian – PART 2TexturingLet’s pass to the next step (the most important of this project). First I set up the UV’s (only planar, box or cylindrical). This is like a sketch, because after I’ll paint the textures the UV’s will be adjusted in order to give the best result. Here is a screen...