Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Recolouring the texture

Recolouring the texture

May 31, 2006

“Recolouring the texture ” by John Rickard Part 1: Pick your Texture This tutorial is going to show you how to use some simple colour maths to alter the appearance of a texture. In this example I have applied a face texture to Victoria 3. Part 2: Set up your Nodes Head textures and more references you can find at www.3D.sk Set up your shader tree to...

Face UVWmap

Face UVWmap

May 23, 2006

  “Face UVWmap ” by Montree T. The following technique will be about the relation between modeling and its UVWmap. Some beginners draw their 3D model by extruding from 2D shape and just use a simple UVWmap such as plane, box or cylinder type, however this may sometimes produce incorrect UVW mapping on surfaces and the result looks incorrect. A...

Creating a stainless steel material

Creating a stainless steel material

May 23, 2006

  “Creating a Stainless Steel Material” by Montree T. This tutorial was written from my experience working on metal materials personal observations and from photographs.There are 3 important things to remember when you create a stainless steel material.1. Strong HighlightAlthough the metal shader is the easiest way to create a stainless steel...

Faking HDRi

Faking HDRi

May 12, 2006

  “Faking HDRi” by Radoslav Zilinsky Today, I’m going to introduce you my method of faking HDRI images for reflections. Have you ever say “if this nice image could be a HDRI map.”.At the end of this tutorial, you will be able to make fake HDRI from every picture you have and result will be quite similar to real HDRI...

Vertex painting

Vertex painting

May 12, 2006

  “Vertex painting ” by Radoslav Zilinsky Hi, I’m Radoslav Zilinsky from Slovakia and i’m going to explain you the method of blending procedural materials with vertex paint modifier that is located in max from version 6, so even though I use 3dsmax 7, you wont have any problems with 6. Procedural materials are very powerful and...

Blind warrior

Blind warrior

May 12, 2006

“Blind warrior ” by Sung hun Lim This tutorial will describe how I created my blind warrior from a painting First of all, the Painter (Park Jea-Yeon) creates the concept in detail. Why doesn’t he have eyes, How can he live in battle. all of the smaller details can make a realistic character. 3Dtutorials.sk recommendation: To maximise the...