Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

MAX 101 – part 16.

MAX 101 – part 16.

Jan 20, 2007

“MAX 101 – part 16” by Eric Maslowski This tutorial will walk the viewer through unwrapping a low-poly head and matching the texture coordinates to the texture. If interested in a more detailed description of the process in addition to other UV tools, check out the organic modeling series. 3Dtutorials.sk recommendation: To maximise the realism...

MAX 101 – part 15.

MAX 101 – part 15.

Jan 20, 2007

“MAX 101 – part 15” by Eric Maslowski This tutorial introduces mapping (UV) coordinates and how to position a texture precisely on an object. 3Dtutorials.sk recommendation: To maximise the realism of your 3D rendering we recommend to use high quality photo textures from the #1 texture website www.environment-textures.com To see another part...

Guanajuato Alley

Guanajuato Alley

Jan 18, 2007

” Making Guanajuato Alley ” by Eugenio García Villarreal Introduction. Hi, everyone, this my first tutorial of the creation of a 3D image, im a recently graduated Graphic Designer, from Monterrey, México, and I have 2 years since I start to do 3d, when I began to learn Lightwave. I find 3d great, because you can bring to reality anything you...

Revolution

Revolution

Jan 14, 2007

“Revolution” by Zhang Yang This is the complete image and wireframe. If you want to see the high-rez image,you can go to CGTALK on this thread 1-Story-concept designing-sketching My inspiration comes from a fiction story which tells a war between human beings and machines.Human beings were almost extinct.The survivors became stronger by aberrance....

Texturing the head

Texturing the head

Jan 13, 2007

“Texturing the head” by Jason Welsh This tutorial shows you how to texture the head model in Maya. To see the nice tut for beginners click on the thumbnail below. References and textures for your work you can find on www.3d.sk To downlaod the video tutorial right click on the thumbnail and choose “save target as” (c) Jason Welsh,...

Max 101 – part 14.

Max 101 – part 14.

Jan 13, 2007

“MAX 101 – part 14” by Eric Maslowski This tutorial goes over the concept of maps. Maps can be thought of as textures or images that are wrapped onto an objects surface. This tutorial goes over a few types of maps and how they are assigned to a material. Adjusting how the texture lies on the surface will be covered in an additional tutorials....