Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Labrador

Labrador

Feb 3, 2006

“Labrador” by Roger Rosa If you know what you want to model, start searching for Data and images / videos material on the internet. If you have a camera you can, as well, get specific data that will best suit your needs. Front, side and top view of the model are essentials ( better indeed, if taken from the same model ). I will repeat but great data...

Minotaur

Minotaur

Jan 25, 2006

“Minotaur” by Glen Southern 1. What is Super Sculpey Super Sculpey is the clay that you see used by movie animation studios and professionals worldwide for prototypes and Marquette. Super Sculpey is a soft and smoothable clay that only seems to come in a fleshy tan color. It can be relatively brittle so not ideal for items that are to be handled a...

Lady sculpture

Lady sculpture

Jan 18, 2006

“Lady sculpture ” by Adel Adili This is a polygon model which is worked in Maya4 . I personally think that polygon is a really suitable and easy way for complicated modeling.The above images show the details of the model in which the net is mainly worked by “Split polygon tool”. In this stage to make this style of hair at the back, first...

Astronaut

Astronaut

Jan 17, 2006

“Astronaut” by Adel Adili By using patch-modelling in Max the artist can create complicated stuff as organic models. Here you can see the head of the astronaut which was done in Max 3.1 and of course one has to have experience in 2D & 3D spline modeling and be familiar with the Vertex Bezier and Corner and where to use them, for example. One of...

Making the scene

Making the scene

Jan 10, 2006

“Making the scene ” by Julien Noel Introduction Hi everybody This tutorial is aimed to 3dsmax users but advices gived can be apllied in most 3d packages. First I will show some modeling details and then I will explain the texturing process, and to finish I will say few words about lightning. This tutorial requires some basic knowledge about material...

Phoenix Building

Phoenix Building

Jan 7, 2006

“Phoenix Building ” by Juan Siquier In this tutorial I will go through my usual workflow with simple steps (trying to make it as simple as posible), to build a scene, from the preparation for the project (Pre-Pro) untill the final render, as always using Discreet 3D Studio Max, for the modelling, mapping and lighting, and Photoshop/Bodypaint for the...