Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Shelby Mustang GT500 wheel

Shelby Mustang GT500 wheel

Oct 21, 2006

“Shelby Mustang GT500 wheel” by Onno van Braam I was browsing Dieselstation.com the other day to look for some reference photo’s of silver cars (I am working on a project for a car manufacturer at the moment), when I came upon the following photo of a wheel of a Shelby Mustang GT500, the 2005 GT500 that is, not the ’67 one. I liked this...

Modeling a Male Torso tutorial

Modeling a Male Torso tutorial

Oct 11, 2006

“Modeling a Male torso” by Peter Ratner If you are modeling a male, then follow the illustrated torso steps. The technique is the same as the one used for the female. The big difference is that you will have to create more edges so that you can shape all the muscles. As with any human modeling, it helps to have an artist’s anatomy book handy for...

Upside down

Upside down

Oct 8, 2006

“Upside down ” by Mathias Koehler This making-of is intended for intermediate users. Beginners are welcome to read this as well of course, but don’t expect detailed descriptions of how I’ve modelled this special head part or that leg or something. There are about 50 pictures showing the process. I’m focussing mainly on the creation...

Tiger Den tutorial

Tiger Den tutorial

Oct 7, 2006

“Tiger Den” by Antonis Papantoniou Purpose There is a fundamental difference I think, between fine art and applied art: Fine art is created to serve itself or an abstract ideal, where applied art is mostly created to serve a practical purpose. I think that this is a distinction that forms the foundation for visual arts such as concept art, character...

Rock ‘n’ Roll

Rock ‘n’ Roll

Oct 4, 2006

“Rock ‘n’ Roll” by Rodrigue Pralier My Name is Rodrigue Pralier, I currently work for Electronic Arts Montreal. I will show you how I did my Rock n Roll image. For my last personal project I wanted to do an old rock and roll character. I will show you all the different steps, from modeling the pieces in Zbrush to the final retouching in...

The Creature

The Creature

Sep 25, 2006

“Creature” by Cristian Patrasciuc The Concept The idea for this project came mainly because of the lack in organic model of my portfolio. After making many other things I decided to try this type of projects too. As I have not modeled an organic thing before, I decided to start with a creature. It should give the modeler a bit of freedom, in...