Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Bruttus 4Z

Bruttus 4Z

Mar 18, 2006

“Bruttus 4Z ” by Joao Milando My name is Joao Milando. I was born in Cabinda ( Angola , Africa ) in 1986. I’m currently living in Portugal just for study business and while living here I see things that I’ve never seen in my hometown. My CG adventures started years ago (in 1998) after reading an articles that told me how Tomb Raider was...

Superlopez

Superlopez

Mar 7, 2006

“Superlópez” by Enrique Gato about this tutorial I didn’t want this tutorial to have direct relation with the tools I used to create the animation short. My idea is to show you all the steps followed to make the animation and make you understand that no matters the software you want to use (Max, Softimage, Maya…), because now adays most...

Mercedes SLR

Mercedes SLR

Mar 6, 2006

” Mercedes SLR Mc Laren ” by Marco Weiss Modelling and Technic: For all my 3D vehicles I use the following tools and techniques: > Subsurfacing devisions> Symmetry objects> point to point modelling We made a tutorial for the point to point modelling with the clone function:View Tut The screenshoot on the left shows the objectstructure in...

Eyeball

Eyeball

Feb 23, 2006

“Eyeball” by Glen Southern As with most graphic packages there are always different ways to achieve an effect. This tutorial attempts to show you some of the best ways to make realistic eyeballsMETHOD 1 `PLANE3D AS A TEXTURE`1. Create a PLANE 3D TOOL from the TOOL panel 2. Turn off `Z` in the DRAW panel 3. Paint your eye onto the plane as you would...

Building a character with polyspheres

Building a character with polyspheres

Feb 18, 2006

“Building a character with polyspheres” by Glen Southern 1. POLYSPHERES This image was created in the latest version of ZBrush and uses the all new Polymesh feature. As with most of the newer features in ZBrush Pixologic provide you with an extensive set of ZScripts to help you understand the basics. Polyspheres is no exception. The ZScript is the...

Creating morph targets

Creating morph targets

Feb 18, 2006

“Creating morph targets” by Glen Southern Introduction How to export a Poser 4 `Michael` (from DAZ3D) Mesh head, modify it in ZBrush and then export it for use as a morph target GETTING STARTED The previous tutorial in this series showed you how to export an .OBJ mesh from Poser and get it into ZBrush. This tutorial is similar in the initial stages...