Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Modelling a terracotta roof

Modelling a terracotta roof

May 23, 2006

  “Modelling a Terracotta Roof” by Montree T. I had an idea of how to draw roof tiles on a roof with editable poly, as one of my recent works needed a close up view of the roof and needed to be more detailed than a bitmap. The model is quite light and not very complicated. 3Dtutorials.sk recommendation: To maximise the realism of your 3D...

Modeling a Barcelona chair

Modeling a Barcelona chair

May 14, 2006

“Modeling a Barcelona chair ” by Montree T. 3Dtutorials.sk recommendation: To maximise the realism of your 3D furniture we recommend to use high quality photo references from the #1 texture website www.environment-textures.com 1. Create a Plane or Quad Patch. 2. Assign an edit patch modifier or convert to an editable patch and adjust the bezier...

Blind warrior

Blind warrior

May 12, 2006

“Blind warrior ” by Sung hun Lim This tutorial will describe how I created my blind warrior from a painting First of all, the Painter (Park Jea-Yeon) creates the concept in detail. Why doesn’t he have eyes, How can he live in battle. all of the smaller details can make a realistic character. 3Dtutorials.sk recommendation: To maximise the...

Rifleman

Rifleman

May 2, 2006

“Rifleman” by Robin Benes Hi, my name is Robin Benes and my internet nickname is Tes. In this article, I would like to present to you the process of making my picture “Rifleman”. (admin’s note: Robin’s “Rifleman” was awarded with CG Choice Gallery on cgtalk.com) I will show you how I proceeded with the modelling,...

Game Character 4

Game Character 4

May 2, 2006

“Creating game character – part 4 ” by Les Padrew Texturing the Character Most video games combine the textures of a character into a single texture map, sometimes called a blanket or pelt.For your pirate girl,you will create a single texture map that measures 512×512 pixels. Before you even start painting, however, you will need to set up the...

Game Character 3

Game Character 3

Apr 28, 2006

“Creating game character – part 3” by Les Padrew Starting the Model A good way to create models in 3ds Max is to start with a primitive object and build by modifying the object. You will start this model with just one primitive object,a box.This is only one of many approaches for building models.There are almost as man y ways to build a model...