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Mercedes SLR

Mercedes SLR

Mar 6, 2006

” Mercedes SLR Mc Laren ” by Marco Weiss Modelling and Technic: For all my 3D vehicles I use the following tools and techniques: > Subsurfacing devisions> Symmetry objects> point to point modelling We made a tutorial for the point to point modelling with the clone function:View Tut The screenshoot on the left shows the objectstructure in...

King of the goblins

King of the goblins

Feb 25, 2006

“King of the goblins” by Glen Southern 1. CONCEPT One character that I always wanted to model was the Goblin King from the Hobbit. This is the chief Goblin that is responsible for capturing Gandalf and the party of Dwarves and is eventually beheaded for his trouble. The Description in the big is little more than “A great big Goblin with a huge...

Eyeball

Eyeball

Feb 23, 2006

“Eyeball” by Glen Southern As with most graphic packages there are always different ways to achieve an effect. This tutorial attempts to show you some of the best ways to make realistic eyeballsMETHOD 1 `PLANE3D AS A TEXTURE`1. Create a PLANE 3D TOOL from the TOOL panel 2. Turn off `Z` in the DRAW panel 3. Paint your eye onto the plane as you would...

Light on a female face

Light on a female face

Feb 22, 2006

“Light on a female face ” by Glen Southern SETTING THE SCENE Firstly load the head model into your document and choose/make a material that has little specularity and a little colour bump. Colour it all over with a dark skin or bone colour. (fig.1) Eyeball in ZTool format 107K 3Dtutorials.sk recommendation: To maximise the realism of your 3D...

Bump masking The Orc

Bump masking The Orc

Feb 18, 2006

“Bump masking The Orc” by Glen Southern I thought that the head study I created for the `Smokin? Orc` image was lacking in features so I decided to work on some bump effects. The original image had a material with a lot of colour-bump which allowed light areas of the texture map appear raised when rendered. For the next stage I wanted to actually...