Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Advanced lighting 1

Advanced lighting 1

May 12, 2006

“Advanced lighting techniques 1” by Montree T. If you wish to only use standard lights, the following method is necessary to make the scene look more realistic and detailed. In this tutorial I will show several examples to guide you though the process of simulating advanced realistic lighting. The most important thing however is to first make your...

Yuka

Yuka

May 10, 2006

“Yuka” by Lukasz Szeflinski Introduction After receiving some positive feedback to my last work “yuka” I decided to write a detailed tutorial about cre ating process. In this tutorial I will use real size images I was working with on so you can clearly see all the details. My main goal was to create a painting which was really detailed. I knew that...

Egwene’s Face and Lightning

Egwene’s Face and Lightning

May 3, 2006

  “Egwene’s Face and Lighting ” by John Doe Introduction Hello! The purpose of this simple tutorial is to enable users to make full use of the Egwene (Ehg-Wee-N) face, hopefully to show her fairest side. Overall, it is merely some steps to improve the lighting of the scene, and is so simple that everyone should be able to follow.However,...

Rifleman

Rifleman

May 2, 2006

“Rifleman” by Robin Benes Hi, my name is Robin Benes and my internet nickname is Tes. In this article, I would like to present to you the process of making my picture “Rifleman”. (admin’s note: Robin’s “Rifleman” was awarded with CG Choice Gallery on cgtalk.com) I will show you how I proceeded with the modelling,...

Game Character 4

Game Character 4

May 2, 2006

“Creating game character – part 4 ” by Les Padrew Texturing the Character Most video games combine the textures of a character into a single texture map, sometimes called a blanket or pelt.For your pirate girl,you will create a single texture map that measures 512×512 pixels. Before you even start painting, however, you will need to set up the...