Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

MAX 101 – part 1.

MAX 101 – part 1.

Nov 9, 2006

“MAX 101 – part 1 ” by Eric Maslowski   This tutorial will give a quick tour around the interface. No tools will be discussed in detail, but how Max fundamentally organizes its user interface will be covered. If you’re completely new to Max, or coming from another package and don’t know where to start looking, this is a good...

Female figure modeling tutorial

Female figure modeling tutorial

Nov 8, 2006

“Modeling the female figure for beginners” by Bijoy Thomas Hello there … this is my first tutorial on this site … i am going to walk you through the process by which i created this female model in 3dstudio Max 8 using reference form www.3d.sk. I used the NURMS Subdivision modeling technique in MAX for this . Started out by browsing...

Modeling for topology

Modeling for topology

Nov 3, 2006

“Modeling for topology” by Jason Welsh   This tutorial shows you another easy way of modeling in Zbrush. 3Dtutorials.sk recommendation: To maximise the realism of your 3D characters we recommend to use high quality human photo references from the #1 texture website www.3D.sk To see the nice tut for beginners click on the thumbnail below. To...

Female face tutorial

Female face tutorial

Oct 30, 2006

“Female face ” by Dan LuVisi Introduction: Welcome back, in this tutorial we’re going to go through the stages of painting a female face. I’ll teach you my method for some quick, but stylish hair strokes, eyes, skin complexion, lips, and a quick outfit to fit the female. For this one, I just used Photoshop CS 2. Alright, lets move on!...

Realistic eye tutorial

Realistic eye tutorial

Oct 28, 2006

“Realistis eye modeling ” by Jeremy Ringard In this tutorial, you will learn how to quickly model realistic eyes which topology is easily usable as a base for complete photorealistic head modeling . First, I advice you to use good reference images in order to be aware of the human proportions during your modeling. For this tutorial, i used 3D.SK...