Jan 13, 2007
“Deforming the head” by Jason Welsh This tutorial shows you how to deform the head model in Zbrush and exporting/importing files from/to Maya. 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend to use high quality human photo references from the #1 texture website www.3D.sk To see the nice tut for beginners click...
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