“Creating the realistic rock ” by Marco Spitoni
In the following tutorial I’ll explain how to achieve a good looking rock quickly and using textures from
http://www.environment-textures.com/
1. Create a box similar to the one shown below
2. Transform the box in an editable poly and apply some chamfer to its edges in order to turn the shape in something more complex.
3 Move some of the vertices around to add a more “random” look to the shape
4. In this case we want a big rock coming out from the ground, so I scale vertices at the base of the shape.
Creating the realistic rock
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