“Lady of Shalott – part 2” by Zhang Yang
The whole tutorial is divided into 3 parts.The first part is preparement and about how to creat all the things and the environment by modeling.The second part shows about how to creat the surface and how to form the whole atmosphere.The third part is about how to compose everything together and refine them,also including the techniques of how to make your pic more beautiful.
I must specially thank www.3d.sk , Almost all my 3d materials are from www.3d.sk
Now,let’s begin the second part
4.Remodeling
After the layout,i began my high-res model process.I adjusted the body appearance in mudbox,and added more details,then input it back to maya.The high-res model process of clothes are the same as the character.We must pay more attention to clothes crease.There needs more detials about hands.
For the other things, I focused on creating imperfect realism when it comes to model props and enviroment (broken edges, irregulate object placing, and grass).I also payed a lot of attention on placing object, creating scene depth, matching the composition of the original piece
These are the main things’ high-res models
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