“Lady of Shalott – part 1” by Zhang Yang
The whole tutorial is divided into 3 parts.The first part is preparement and about how to creat all the things and the environment by modeling.The second part shows about how to creat the surface and how to form the whole atmosphere.The third part is about how to compose everything together and refine them,also including the techniques of how to make your pic more beautiful.
I must specially thank www.3d.sk , Almost all my 3d materials are from www.3d.sk
Now,let’s begin the first part
This is the complete image and wireframe
1.Story,Concept Design,Drawing
at the beginning i wanted to do a portrait of a young girl, who has a love-story-sorta background. But then i decide to put her in an environment where fits her story.Therefore,I remembered the oil painting of John William Waterhouse,my favorite artist master.Because I hope that my own female role is in such a beautiful picture,I changed the heroine and environment of the original painting.There is a character including full of body language and abundant expression,also the landscape which includes depth and aesthetic feeling.This is the common characteristics of my works-character being in harmony with the environment.Therefore,i chose this painting.However,i had to consider that someone would think i just simply copied this picture,so i decided to add my own elements.I was not attempting an exact pixel for pixel copy of the painting.I changed the lighting,perspective,tune and atmosphere in the original.I almost used one and a half months full-time to finish it. I learned a lot of knowledges of traditional art,3d and 2d techniques from this process.At the beginning,it took me some time to decide to use what softwares and techniques to get the effect.I hoped to try my best to consider the difficulties i would face to,such as the wavy water-surface,the woods in the background,character’s hair and the lighting how to shine out etc.
2. Collecting References
After I finished the concept design,I spent a long time collecting various references such as human anatomy pictures,human skin textures,boat and clothes pictures,environment textures and so on.Certainly,I should thank www.3d.sk , www.female-anatomy-for-artist.com because almost all my references are from there.Then,I modified my design again. There are the reference pictures i collected.
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