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Cinema 4D – Modeling a Rolex watch – part 3/3

Collin Bishop | Free3Dee

A group of artists, focused on various 2D and 3D software, currently focused on creating their own video game called Manowar (set in 1830, a factually based game where you take on the role of a smuggler living through real events which took place during this time). You can reach Collin at: http://www.facebook.com/Free3Dee

In this third part of a long tutorial series we create the outer ring of the watch and build on the main body design. You can watch first part here and second part here.
Asset files for tutorial: Rolex_Textures.zip
Final file ready for rendering: Rolex_ProjectFiles.zip

video

If you are experiencing issues with playback, you can download the video here (~41MB).

To get realistic textures or photos of objects, we recommend visiting 3d.sk and environment-textures.com.

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