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Cinema 4D – Modeling a Rolex watch – part 1/3

Collin Bishop | Free3Dee

A group of artists, focused on various 2D and 3D software, currently focused on creating their own video game called Manowar (set in 1830, a factually based game where you take on the role of a smuggler living through real events which took place during this time). You can reach Collin at: http://www.facebook.com/Free3Dee

In this first part of a long tutorial series we will begin by setting up our image planes and creating the face of the Rolex watch.
Asset files for tutorial: Rolex_Textures.zip

video

If you are experiencing issues with playback, you can download the video here (~51MB).

To get realistic textures or photos of objects, we recommend visiting 3d.sk and environment-textures.com.

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