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Creating a high res mesh

Creating a high res mesh

Jan 21, 2006

“Creating a high res mesh ” by Glen Southern Here’s a little of my work flow in ZBrush 1.55b. I do use Normal mapping in Lightwave and this method can be used to create high res meshes to be taken out of ZB and used for normal mapping in LW (but thats not why I do it, I just like the ZB output) 3Dtutorials.sk recommendation: To maximise the...

Importing models into Zbrush

Importing models into Zbrush

Jan 20, 2006

“Importing models into ZBrush” by Glen Southern GETTING STARTED To begin this tutorial you will need a Poser model (or body part) that has been exported to a format that ZBrush recognizes, currently .OBJ or .DXF. ZBrush has it`s own native format (The ZTOOL or .ZTL) and once a mesh has been imported into ZBrush it can be saved in that format...

Fiber brush settings

Fiber brush settings

Jan 19, 2006

“Fiber brush settings” by Glen Southern Get yourself a model that needs some hair. 3Dtutorials.sk recommendation: To maximise the realism of your 3D characters we recommend to use high quality human photo textures from the #1 texture website www.3D.sk Render him out using BEST RENDER in the RENDER panel with whatever light/material/shadow settings...