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Texture Painting with Softimage/XSI – Part 2

Texture Painting with Softimage/XSI – Part 2

Oct 25, 2007

“Texture Painting with Softimage/XSI – Part 2” by Noesis Interactive This is the second of a two part tutorial series from Noesis Interactive. Using Softimage/XSI, learn shading, painting, and mapping techniques with a car door as an example. This lesson will be very useful to anyone interested in creating textures for 3D objects. 3Dtutorials.sk...

Tagging_a_Rig_in_Softimage/XSI

Tagging_a_Rig_in_Softimage/XSI

Oct 19, 2007

“Tagging a Rig in Softimage/XSI” by Noesis Interactive This short lesson from Noesis Interactive outlines the steps to “tag a rig” in Softimage/XSI. This process teaches you how to set up your rigs so that you can re-target animations and apply motion capture data to different 3D characters. Animators and Riggers focusing on video game development...

The Creature

The Creature

Sep 25, 2006

“Creature” by Cristian Patrasciuc The Concept The idea for this project came mainly because of the lack in organic model of my portfolio. After making many other things I decided to try this type of projects too. As I have not modeled an organic thing before, I decided to start with a creature. It should give the modeler a bit of freedom, in...

Parthenon

Parthenon

Jun 24, 2006

  “Parthenon” by Marco A. Delgado In this tutorial I am going to explain how I made the image of the Parthenon. I have seen many different photographs and drawings of the Parthenon from different angles, in order to have an idea, as clear as possible, about its characteristics and proportions. I have obtained a lot of information from several...

Blind warrior

Blind warrior

May 12, 2006

“Blind warrior ” by Sung hun Lim This tutorial will describe how I created my blind warrior from a painting First of all, the Painter (Park Jea-Yeon) creates the concept in detail. Why doesn’t he have eyes, How can he live in battle. all of the smaller details can make a realistic character. 3Dtutorials.sk recommendation: To maximise the...