Free 3d tutorials: from 3d tips & tricks to advanced 3D software tutorials in 4 seconds.

Adding photorealistic hedges

Adding photorealistic hedges

Apr 27, 2007

“Adding photorealistic hedges to your renderings ” by Alex Mincinopschi I am sure, that if you work in the architectural visualization business you have struggled with the “hedges” problem more than once. The “natural” way to do it would be to add the hedges directly in 3d. However, this method may make the scene to heavy, and it is likely that you...

Adding photorealistic tables

Adding photorealistic tables

Apr 27, 2007

“Adding photorealistic tables sets to restaurant 3D rendering ” by Alex Mincinopschi The purpose of this tutorial is to show you an alternative way of adding more complex elements to 3d renderings using photoshop. The “normal” way to do it, would be to model every object from scratch, texture it, assign materials, etc. However, there are times when...

Materials and texturing 3.

Materials and texturing 3.

Apr 20, 2007

“Materials and texturing – part 3 ” by Jason Welsh   This tutorial shows you how to use materials, shaders and textures in Zbrush. 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend to use high quality photo textures from the #1 texture website www.3D.sk To see the nice tut for beginners click on the...

Materials and texturing 2.

Materials and texturing 2.

Apr 10, 2007

“Materials and texturing – part 2 ” by Jason Welsh   This tutorial shows you how to use materials, shaders and textures in Zbrush. 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend to use high quality human photo references from the #1 texture website www.3D.sk To see the nice tut for beginners click on...

Making of mountain

Making of mountain

Mar 31, 2007

“Making of mountain” by Luis Ramos In this tutorial, I’ll try to explain some simple techniques that I used in this work. So this is not a step-by-step tutorial, it’s just an overview about some tips that you can use in your works. I used Vue 5 Infinite for modeling and textures, and Photoshop CS 2 for some adjustments. Concept I always liked...