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Jan 23, 2015
A video workflow for getting substance materials to work in the standard Maya renderer.
Posted by Tomas P in Modeling, Rendering | 0 comments
Jan 25, 2014
Retargeting a skeleton in motionbuilder, using a python script to import carnegie mellon bvh files to automatically retarget onto characterized rig to send into Unity.
Posted by Tomas P in Other, Rigging | 0 comments
Jan 24, 2014
Second part of texturing, lighting, rendering and post-production tutorial of this classic car.
Posted by Tomas P in Lighting, Modeling, Other, Rendering, Texturing | 0 comments
Jan 21, 2014
Texturing, lighting, rendering and post-production of this classic car.
Posted by Tomas P in Lighting, Modeling, Other, Rendering | 0 comments
Jan 27, 2013
Step by step modeling of sword in Maya.
Posted by Tomas P in Modeling | 1 comment
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