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Organic modeling – part 6

Organic modeling – part 6

Aug 16, 2006

“Organic modeling – part 6 ” by Eric Maslowski This tutorial will go over several ways to refine and add detail to your model. More specifically, will be adding polygons for a nose, then refine them until we achieve our desired shape. 3Dtutorials.sk recommendation: To maximise the realism of your 3D characters we recommend to use high quality...

Organic modeling – part 5

Organic modeling – part 5

Aug 16, 2006

“Organic modeling – part 5 ” by Eric Maslowski This tutorial will show you various ways to mirror your object and the pros/cons of each. It will then demonstrate various methods of subdividing your mesh. 3Dtutorials.sk recommendation: To maximise the realism of your 3D characters we recommend to use high quality human photo references from the...

Wolfsschanze

Wolfsschanze

Aug 16, 2006

“Wolfsschanze” by Stanislav Klabík Hello everybody, my name is Stanislav Klabík and my nickname in the world of internet is Slayer Idea for this project came from needing to make something really different, to make totally different visualisation and from needing to make something with World War II theme. After several hours of seeking I found...

Art nouveau room – modeilng

Art nouveau room – modeilng

Aug 16, 2006

“Art Nouveau room – modeling” by Crtomir Just Introduction: This scene started of as an opposition to millions of clean interior renders you see on the internet everyday. Not that those renders aren’t good (many of them are superb), I just wanted to make something different, something that has a nice warm feel to it, something that has...

Using Character Studio – Basics

Using Character Studio – Basics

Aug 15, 2006

“Using Character Studio – The Basics” by Nathan Fearon Introduction: After spending weeks teaching myself Character Studio, I’ve decided to make a tutorial on it in the hope that others won’t need to suffer the same frustration. I’ll try to make each step as simple and straight forward as possible — basic knowledge of 3D Studio Max is...