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Making of Audi R8 in Desert

Making of Audi R8 in Desert

Aug 27, 2008

“Making of Audi R8 in Desert ” by Jacobo Rojo Overall Modeling Process For the modeling process of this scene I used 3ds Max, I used polygonal modeling and some nurbs curves for basic curvy objects for interior mainly which were converted later into polygons. The more details you can add to your model the best it will look in the final image....

Making of Ferrari Enzo

Making of Ferrari Enzo

Aug 27, 2008

“Making of Ferrari Enzo ” by Yassine Hamouche Hello, my name is Hamouche Yassine; I am from Morocco and I am 22 years old. The idea for this project came by coincidence; I saw a picture of an Enzo while I was surfing the Internet and I thought to myself, “Why don’t I model it?” 3Dtutorials.sk recommendation: To maximise the realism of your 3D...

Magmaball tutorial

Magmaball tutorial

Aug 27, 2008

“Magmaball tutorial ” by Philipp Pilatzki Hi everybody .. welcome to my first tutorial. This tutorial is for Mental Ray and 3ds max 2008 !!! Here is what we are going to make final movie and here are the scene and texture files final scene 3Dtutorials.sk recommendation: For inspiration we recommend using high quality photo references from the #1...

Modeling a Jack Daniels bottle

Modeling a Jack Daniels bottle

Aug 27, 2008

“Modeling a Jack Daniels bottle ” by Joshua Murphy The first thing that you want to do is find an image of the bottle. Preferbably a good front shot. Save it and now open your given 3d application. 3Dtutorials.sk recommendation: To maximise the realism of your 3D models we recommend using high quality photo references from the #1 texture website...

Rendering with Radiosity

Rendering with Radiosity

Aug 21, 2008

“Rendering with Radiosity ” by i3D Tutorials In 3dsMax 2009 we have the ability to simulate indirect illumination, which is the natural process of how objects reflect diffuse light energy in real life. This allows for more realistic and natural looking renders. There are many ways to imitate indirect illumination, however in this video we will focus...